GameFi Platform PlayMining Lists DEAPcoin in First DEP-USD & DEP-SGD Pairs on Tokenize Xchange

Posted by Dinesh Kumar on December 7th, 2023

Digital Entertainment Asset (DEA), a Singapore-based global Web3 entertainment company and owner of the popular PlayMining GameFi platform has listed their proprietary DEAPcoin ($DEP) token on Tokenize Xchange. The listing represents the first time DEAPcoin can be traded directly with US dollars and Singaporean dollars on a cryptocurrency exchange, marking a milestone in accessibility for the token.

Details for the DEP token listing on Tokenize Xchange are as follows:
Listing Date: 6pm (UTC+8), Dec. 6, 2023
Trading Pairs: DEP/USD and DEP/SGD

Established in 2017, Tokenize Xchange is a prominent cryptocurrency exchange headquartered in Singapore and licensed in Malaysia. The exchange has more than 100,000 daily users, most of whom hail from Singapore, Malaysia, Thailand and Vietnam.

“Southeast Asia is a vital market for PlayMining’s global GameFi expansion strategy,” said DEA co-founder & co-CEO Naohito Yoshida. “By making DEP available for direct trading with USD and SGD on Tokenize Xchange, we are making Play and Earn (P&E) gaming more accessible for people in Southeast Asia and around the world.”

In addition to Tokenize Xchange, DEP can also be traded on other popular cryptocurrency exchanges including OKX, Gate.io, Bitrue, Uniswap and Bitmart.

$DEP: On the Vanguard of the Global GameFi Market Rally

GameFi tokens have been rallying across the cryptocurrency market since late October, and show no signs of stopping. PlayMining’s DEP token is among the strongest performing tokens, with a one-month percentage increase of 38%. When the token first began rebounding on October 25th, DEP’s initial two-week price jump exceeded 60%.

In comparison, two of the most well-known GameFi tokens, Axie Infinity (AXS) and the Sandbox (SAND), have respectively risen in price 16.77% and 14.45% over the past 30 days.

In addition to joining the ongoing rally, DEP’s bullish market performance directly followed PlayMining’s announcement of several high-level partnerships and a new business model dubbed “Gamifying Work”:

Solving Labor Shortage Crisis by #GamifyingWork

“We are collaborating with many large corporations that don’t otherwise operate in the Web3 space. We are able to help these companies overcome serious labor shortages by ‘gamifying’ work tasks within P&E games on the PlayMining platform,” said DEA’s other co-founder and co-CEO Kozo Yamada.

Companies around the world are mired in an ongoing severe labor shortage crisis. In fact, an estimated four out of five businesses may suffer from a lack of talent, according to a 2023 report by ManpowerGroup, with heavy industries being especially prone to understaffing problems. Under their new Gamifying Work initiative, a number of PlayMining’s key partnerships are in the heavy industries.

A pilot project is underway in partnership with the world’s fourth-largest electric power company, TEPCO Power Grid. The company is also the single largest power company in Japan, where a labor shortage of power pole inspectors is making it hard for the company to keep up with aging power infrastructure. PlayMining is developing a P&E game that rewards teams of players with DEP tokens to go out and take pictures of power poles in their local communities, thus helping fulfill an important service for TEPCO Power Grid. The game is scheduled to launch in specific regions of Japan in spring 2024.

Another project is in the works through a partnership with Rita Technology, a company that specializes in the digital transformation of the waste management industry. This industry suffers from labor shortages due to a perception of the job being dirty, dangerous and difficult. To alleviate this problem, PlayMining is developing a P&E game in which players can receive DEP rewards for remotely controlling real physical robots installed in waste-processing facilities in Japan.

In August this year, DEA secured investment from a fund operated by KDDI, Japan’s second-largest telecom operator, with the purpose of opening up more business collaborations with startups across KDDI’s group network. PlayMining announced at the end of October that it is now moving forward with new projects that address problems in a variety of industries, including: disaster prevention, CO2 reduction, animal welfare, local revitalization, inheritance, employment for people with disabilities, and elderly quality-of-life.

The new social good games will join a growing catalog of P&E games on the PlayMining GameFi platform, including JobTribes, Menya Dragon Ramen, Cookin’ Burger, Lucky Farmer, Graffiti Racer, Lost Archive +, SOUL Fusers and Rogue Roll Ruler’s. The DEP token can be used to purchase utility and art NFTs on the platform’s two NFT marketplaces. PlayMining also has a streaming video application that allows users to ‘Watch-and-Earn’, as well as a metaverse project that allows manga fans to collaborate with the artist Fujiwara Kamui.

Companies that are interested in discussing ‘gamifying work’ opportunities with PlayMining can use the following link to get in touch: https://forms.gle/dVD2zRDQTS8tk8bY6

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Dinesh Kumar

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Dinesh Kumar
Joined: February 7th, 2021
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