Virtual Reality Market, Growth, Analysis and Forecast 2017 - Acute Market Report

Posted by akshayparmar on November 8th, 2017

Virtual Reality Market (VR) (Consumer (Gaming, and Entertainment), and Enterprise & Public Sector (Retail and Marketing, Engineering and Design, Healthcare, Military, and Others (Education, etc) - Growth, Share, Opportunities, Competitive Analysis, and Forecast 2017 - 2025 the virtual reality market is expected to exceed US$ 30.0 Bn by 2023, witnessing a double digit compound annual growth rate during the forecast period.

Browse Full Report Visit - http://www.acutemarketreports.com/report/virtual-reality-market

Market Insights

The virtual reality (VR) technology traces its roots to the latter half of the previous century. In spite of being around for decades, the technology did not receive the expected acceptance in the initial years. However, after all years of hype surrounding the latent potential of the technology, it is expected to become mainstream in the coming years. We expect VRs capability to improve during the forecast period 2016 - 2023 with further improvements in processors, screen resolutions, content development for specific formats.

Key Trends:

• Growing demand for virtual reality-based wearable displays (ex - head mounted displays) in consumer applications
• Declining price of hardware components
• Proliferation of mobile devices and advancements in their computational capabilities
• Hand tracking, head tracking, and eye tracking functionalities have become more commonplace in consumer VR devices
• Emergence of VR app store

 

Chapter 1 Preface
1.1 Report Description
1.1.1 Purpose of the Report
1.1.2 Target Audience
1.1.3 USP and Key Offerings
1.2 Research Scope
1.3 Market Segmentation

Chapter 2 Executive Summary
2.1 Market Snapshot: Global Virtual Reality Market
2.2 Global Virtual Reality Market, By Component, 2015
2.3 Global Virtual Reality Market, By Platform, 2015
2.4 Global Virtual Reality Market, By End-use Application, 2015
2.5 Global Virtual Reality Market, By Geography,2015

Chapter 3 Market Dynamics
3.1 Product Insights and Market Overview
3.1.1 Global Virtual Reality Market Revenue and Growth, 2015 - 2025, (US$ Mn and % Y-o-Y)
3.2 Key Market Trends and Future Outlook
3.2.1 Evolution
3.2.2 Recent Trends
3.2.3 Future Outlook

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akshayparmar

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akshayparmar
Joined: July 31st, 2017
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